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Raw Deal Revolution FAQ
Created October 24th, 2006

Organized alphabetically by Superstars, Regular cards, then the Glossary.

SUPERSTARS

ALL SUPERSTARS
- Storyline cards will immediately replace the existing Superstar Ability. If the Storyline card is removed from the Ring area, it will no longer have an effect, and the printed Superstar Ability is now in effect. EXAMPLE: John Cena removes Triple H’s Ten Time World Champion, so Triple H can now discard a maneuver to put up to 1 non-unique maneuver in his hand, once during each of his turns.

CARDS

<Revolution> Figure Four Leg Lock
- If a card is removed by Figure Four it will end an effect given by having that card in the Ring. EXAMPLE: If Figure Four removes an opponent’s Haymaker,

<Revolution> From Cruiserweight to Heavyweight Champ
-Core maneuvers that are not printed F:0 affected by Champ are considered to be F:0, and will not interact with Hardcore Hell or Run—Don’t Hide.

<Revolution> Ten Time World Champion
- The ability given by Ten Time is used to reverse a maneuver that is already successful, and if the effect is used, the maneuver card remains in the Ring.
- This ability cannot be used if the maneuver has Momentum.
- If this ability is used after 10D has been applied and reverses the maneuver, no further damage is taken.

GLOSSARY
Antic
- Antic cards represent the shenanigans inside a wrestling ring and can only be played on that player’s turn. As with all other cards, to play an Antic card, the Fortitude Value on the card must be less than or equal to your Fortitude. These cards are designated by a green background.

Follow-up
- These cards are noted with the Follow-up: X, which means it can only be played if you successfully played X type of card right before it during this turn.
- If a Follow-up card is not Unique, an Arsenal may contain any number of copies of that card, provided the Arsenal size of 60 cards is still met.

Momentum
- Cards with Momentum can only be reversed by cards that specifically reverse Momentum cards.

Target
- The area on your opponent’s body where the player focuses his attack., listed above the Damage on Maneuvers.