Comic Images RAW DEAL Expansion 18 Royal Rumble Version 1.6 90 card set 2005 Holiday Set: Booster-only Expansion Card Type Common Uncommon Rare High Risk 1 1 1 Strike 2 2 2 Grapple 2 2 2 Submission 2 2 2 Maneuvers 7 7 7 Reversals 1 1 1 Actions 5 5 5 Pre-Match 3 3 3 Mid-Match 4 4 4 60 (20 of each rarity) non-Superstar-specific cards revolving around the Face, Heel, Raw, SmackDown!, Chain, Heat, and Volley themes of the game, as well as the new Technical subset of maneuvers. Featured Superstars: 4 Total 1. "Hollywood" Hulk Hogan 2. Sgt. Slaughter 3. The Home Team (John Cena, Matt Hardy, RVD, & The Big Show) 4. The Heat Seekers (Carlito, The Mexicools, William Regal, & Tajiri) There are 20 Premium Rares and 10 Ultra Rares to support these Superstars, as well as the corresponding Superstars in the two Tag Teams. ----------------------------------- Maneuvers - High Risk: 3 ----------------------------------- Commons (1) 01/90 Roundhouse Kick High Risk Can only be played after a successfully played card. This card is +3D when played after a successfully played card with the Raw logo. ¶ (Restricted Modification Symbol) Raw logo F: 2 D: 5 Uncommons (1) 02/90 Big Splash in the Corner High Risk: Chain This card can be packed by every Male Superstar, regardless of Superstar ability. Can only be played after a successfully played 3D or greater maneuver or the card titled Throw into the Corner Turnbuckle. When played after the card titled Throw Into the Corner Turnbuckle, this card is +5D and your opponent's Reversal cards to this card are +8F. Throwback F: 6 D: 10 Rares (1) 03/90 Technical Topé High Risk / Action As a maneuver, can only be played after a successfully played 4D or greater maneuver. As an action, this card is -8F and -12D, put this card on top of your Arsenal. When successfully played, you may search your Arsenal for 1 card with the word "technical" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. SV: 1 F: 8 D: 12 ------------------------------ Maneuvers - Strike: 6 ------------------------------ Commons (2) 04/90 Handcuffed Strike: Foreign Object: Heel Your opponent cannot play the card titled Over Sell Maneuver immediately after you play this card. When reversed from your opponent's hand, he discards 2 cards. When successfully played, draw up to 3 cards. When this card is in your Ring area, your opponent discards 1 card when he plays a Face card. F: 0 D: 0 05/90 Fisticuffs Strike: Volley: 7 When this card is reversed from your opponent's hand, remove 4 cards in his Ringside pile from the game. SV: 1 F: 5 D: 9 Uncommons (2) 06/90 Armed & Dangerous Strike: Foreign Object: Face When successfully played, look at your opponent's hand, choose 1 card, and he discards the chosen card. Your next card played this turn is -3F. F: 0 D: 2 07/90 Technical Drop Kick Strike / Action: Set-up As a maneuver, you may search your Arsenal for 1 card with the word "technical" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. As an action, this card is -4D, put this card on the bottom of your Arsenal and then put 1 card with the word "technical" in the title from your Ringside pile into your hand. SV: 1 F: 0 D: 4 Rares (2) 08/90 Ankle Breaker Strike This card is +#D, where # is equal to your Fortitude Rating. ¶ (Restricted Modification Symbol) Raw logo SV: 2 F: 0 D: 3 09/90 Running Clothesline Strike This card is -7F when played after the card titled Irish Whip. SmackDown! logo Throwback SV: 2 F: 12 D: 13 --------------------------------- Maneuvers - Grapple: 6 --------------------------------- Commons (2) 10/90 Slingshot Into the Ring Post Grapple: Set-up / Reversal: Special As a maneuver, can only be reversed from your opponent's hand. As a reversal, reverse any card played after a Set-up card and end your opponent's turn. When successfully played, if your Fortitude Rating is at least 30F greater than your opponent's Fortitude Rating, you win the game via Pinfall Victory. Raw logo F: 0 D: 2 11/90 Slam Grapple: Heat When successfully played, all players put 1 card from their hand on the bottom of their Arsenal. This card counts as 2 Heat cards in your Ringside pile. F: 2 D: 6 Uncommons (2) 12/90 Scoop Slam Grapple + Grapple: Chain Cannot be packed by Female Superstars. Throwback Multi F: 0 D: 2 13/90 Thunder Bulldog Grapple: Heel When successfully played and damage has been applied, you may discard 1 card. If you do, if your next card played this turn is a maneuver, it cannot be reversed. SV: 1 F: 12 D: 13 Rares (2) 14/90 Fall-away Suplex Grapple: Face This card is -3F when your Fortitude Rating is equal to or less than your opponent's Fortitude Rating. When successfully played, you may search your Arsenal for 1 non-hybrid Throwback Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Throwback F: 3 D: 6 15/90 Technical Slam Grapple / Action As a maneuver, you may search your Arsenal for 1 card with the word "technical" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. As an action, this card is -4F and -8D, put this card on the bottom of your Arsenal and then draw 1 card. SV: 1 F: 4 D: 8 -------------------------------------- Maneuvers - Submission: 6 -------------------------------------- Commons (2) 16/90 Hair Pull Submission: Heel When you are a Diva Superstar and your opponent is a Female Superstar, this card can only be reversed from his Arsenal. When successfully played, your opponent's Reversal cards to your next maneuver played this turn are +6F. Throwback F: 0 D: 3 17/90 Entangle in the Ropes Submission: Heat When successfully played, choose 1: your opponent puts 3 cards from his hand on the bottom of his Arsenal or he cannot play cards during his next turn. This card counts as 2 Heat cards in your Ringside pile. Throwback F: 3 D: 1 Uncommons (2) 18/90 Key Lock Submission + Submission Cannot be packed by Female Superstars. This card is +3D when played by a Tag Team Superstar. SmackDown! logo Multi F: 7 D: 7 19/90 Take Your Own Medicine Submission: Foreign Object: Face Can only be played when your opponent has an Object or a Heel card in his Ring area or when you reversed a maneuver to end his last turn and this is the first card played of your turn. Can only be reversed by non-hybrid or unique Reversal cards. F: 6 D: 8 Rares (2) 20/90 Face Stretch Submission When your Fortitude Rating is 7F or less, this card is -8F and -8D. When successfully played, you may put 1 Face card from your Ring area into your hand. SmackDown! logo F: 8 D: 8 21/90 Technical Body Lock Submission / Action As a maneuver, you may search your Arsenal for 1 card with the word "technical" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. As an action, this card is -12F and -13D, you may put this card on top of your Arsenal and then shuffle up to 3 cards with the word "technical" in the title from your Ringside pile into your Arsenal. SV: 1 F: 12 D: 13 ----------------- Reversals: 3 ----------------- Commons (1) 22/90 How Many Do You Need? Reversal: Special When played from your hand, if your opponent has at least 5 Maneuver cards in his Ring area, reverse any Activated Card Effect or non-unique maneuver and end his turn. Raw logo F: 0 D: 0 Uncommons (1) 23/90 Always Have a Plan B Reversal: Special When overturned, reverse any Strike, Grapple, or Submission maneuver and end your opponent's turn. Remove this card from the game and put 1 card from your hand on the bottom of your Arsenal. ¶ (Restricted Modification Symbol) SmackDown! logo F: 0 D: 0 Rares (1) 24/90 Once is Enough Reversal: Special: Face Reverse any card if your opponent has another card with that title in his Ring area or completely reverse any Multi card and end his turn. When this card is in your Ring area, ignore the "When played from your hand," text on your cards titled Sloppy... Very Sloppy. F: 0 D: 0 --------------- Actions: 15 --------------- Commons (5) 25/90 Volley Call Action: Volley: 6 Shuffle cards from your Ringside pile into your Arsenal equal to the number of Volley cards in your Ringside pile. F: 0 D: 0 26/90 Everyone Wants to Watch Women Wrestle Action Can only be packed by a Female Superstar. When your opponent is a Male Superstar, search his Arsenal for 3 non-unique Maneuver cards, remove them from the game, and he shuffles his Arsenal. When your opponent is a Female Superstar, this card is -1F, discard this card and your opponent discards 1 card. Raw logo F: 1 D: 0 27/90 Everyone Wants to Watch Women, Period Action Can only be packed by a Female Superstar. When your opponent is a Male Superstar, he discards 3 cards. When your opponent is a Female Superstar, this card is -1F, discard this card and draw 1 card. SmackDown! logo F: 1 D: 0 28/90 Chained Aggression Action: Chain Your opponent discards cards equal to the number of Chain maneuvers in your Ring area. The maximum number of cards he discards from this card is 3. When your next card played this turn is the card titled No Pain, No Chain, it cannot be reversed. F: 3 D: 0 29/90 No Pain, No Chain Action: Chain Draw 3 cards, shuffle 3 cards from your Ringside pile into your Arsenal, and then discard 3 cards. When your next card played this turn is the card titled Chained Aggression, it cannot be reversed. F: 3 D: 0 Uncommons (5) 30/90 Feel the Fire Action: Heat Your opponent discards 2 cards. When this card is in your Ring area, if the card titled Sparks of Glory is in your Ring area, the maximum number of Heat cards you may play from your Ringside pile each turn is increased by 1. F: 5 D: 0 31/90 Sparks of Glory Action: Heat Draw 2 cards. When this card is in your Ring area, if the card titled Feel the Fire is in your Ring area, the maximum number of Heat cards you may play from your Ringside pile each turn is increased by 1. F: 5 D: 0 32/90 Underestimated Prowess Action: Volley: 7 Can only be played when you have a Volley maneuver in your Ring area. Draw 3 cards, look at your opponent's hand, and put any number of cards from his Ringside pile on the bottom of his Arsenal. F: 3 D: 0 33/90 Backed by Eric Bischoff Action: Heel Remove cards in your opponent's Ringside pile from the game equal to his Superstar Value plus the number of Face cards and Fan Favorite cards in his Ring area and then shuffle 1 of your cards that has been removed from the game into your Arsenal. Raw logo F: 7 D: 0 34/90 Backed by Theodore Long Action Shuffle cards from your Ringside pile into your Arsenal equal to your Superstar Value plus the number of Cheater cards in your Ring area and then your opponent overturns 3 cards. SmackDown! logo F: 7 D: 0 Rares (5) 35/90 Grab the Mic Action: Heel Draw 1 card. When you are a Tag Team Superstar or you have the card titled Trash Talkin' Interview in your Ring area or Ringside pile, draw 1 additional card. Your next card played this turn cannot be reversed from your opponent's Backlash deck and his Reversal cards to your next card played this turn are +#F, where # is equal to your Superstar Value +5. Throwback F: 1 D: 0 36/90 You Feeling Lucky? Action + Action: Face Your opponent names Strike, Grapple, or Submission. When your next card played this turn is a maneuver not of the named type, if he reverses it from his hand or Backlash deck, discard 2 cards and he discards his hand. Throwback Multi F: 0 D: 0 37/90 Face the Music Action: Face Your opponent discards cards equal to the number of Face cards in your Ring area. The maximum number of cards he discards from this card is 6. F: 2 D: 0 38/90 Let the Heeling Begin Action: Heel Draw cards equal to the number of Heel cards in your Ring area. The maximum number of cards you draw from this card is 6. F: 2 D: 0 39/90 I Waited Long Enough Action: Volley: # # is equal to your Fortitude Rating. Your opponent randomly puts cards from his hand on the bottom of his Arsenal equal to double the number of Volley cards in your Ring area. F: 9 D: 0 ------------------ Pre-Match: 9 ------------------ Commons (3) 40/90 Chain Reaction Pre-Match Event When this card is in your Ring area, your Chain maneuvers are +1D and during your turn you may put this card into your Ringside pile and then shuffle cards from your Ringside pile into your Arsenal equal to the number of Chain cards in your Ring area. ¶ ¶ ¶ (Activated Card Effect Symbol) F: 0 D: 0 41/90 Argue With Tony Chimel Pre-Match Event: Heel Can only be played when your Superstar Value is greater than your opponent's Superstar Value or when you are Ken Kennedy. Your opponent's Starting Hand Size is -1. At the end of the Pre-Match phase, put 1 card from your hand on the bottom of your Arsenal and then draw 1 card. F: 0 D: 0 42/90 Product Endorsements Pre-match Event: Face Can only be played when your opponent does not have a Face card in his Ring area. The next Face Pre-match card you play has the added text of "The maximum number of Pre-match cards you may have in your Ring area is increased by 2." Your opponent's Superstar Value is -#, where # is equal to your Superstar Value +1 for every Face card in your Ring area. Throwback Active F: 0 D: 0 Uncommons (3) 43/90 Unrelenting Assault Pre-Match Event Your Volley: # cards read as Volley: #+3. F: 0 D: 0 44/90 Restart the Match Pre-Match Event After all player's Pre-Match phases, before the first turn of the game, if you reveal 1 Chain, Heat, or Volley maneuver from your hand, choose 1: all players shuffle their Ringside piles into their Arsenals or all players shuffle their hands into their Arsenals and then draw the same number of cards they had. F: 0 D: 0 45/90 Sit Right Here and Bide My Time Pre-Match Event When this card is in your Ring area, if you end your turn without playing a card, you may put 1 card from your Ringside pile under this card. During your turn you may put this card into your Ringside pile and then put all cards under this card on top of your Arsenal and then shuffle triple that many cards from your Ringside pile into your Arsenal. ¶ ¶ ¶ (Activated Card Effect Symbol) SmackDown! logo F: 0 D: 0 Rares (3) 46/90 It's Getting Hot in Here Pre-Match Event: Heat At the end of the Pre-Match phase, discard up to 4 Heat cards and your opponent discards the same number of cards -1. Active F: 0 D: 0 47/90 Let's Get It On! Pre-Match Event You cannot play Pre-Match cards. Your Starting Hand Size is +2. Raw logo Active F: 0 D: 0 48/90 Managed by Lita Pre-Match Manager At the end of the Pre-Match phase, you may put 1 card from your hand on the top of your Arsenal and then search your Arsenal for 1 Volley maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. When this card is in your Ring area, if you successfully play a Volley maneuver, you may draw 1 card. Universally Unique F: 0 D: 0 -------------------- Mid-Match: 12 -------------------- Commons (4) 49/90 A Technical Shoot Mid-Match Action Search your Arsenal for 1 card with the word "shoot" or "technical" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. When this card is in your Ring area, your maneuvers are +1D and when you successfully play a maneuver with the word "shoot" or "technical" in the title, your opponent discards 1 card. F: 0 D: 0 50/90 Quick Poke Mid-Match Strike + Strike: Heat Cannot be packed by Female Superstars. When successfully played, overturn cards until you overturn a Maneuver card and that card goes into your hand instead of into your Ringside pile. Multi F: 0 D: 1 51/90 Small Concealed Foreign Object Mid-Match Action: Heel When this card is in your Ring area, your Strike maneuvers are +1D and +1 Stun Value; put this card into your Ringside pile when you successfully play a non-Strike maneuver. Throwback F: 0 D: 1 52/90 USA! USA! USA! Mid-Match Action: Face Can only be played when your Fortitude Rating is less than your opponent's Fortitude Rating or when you have fewer cards in your hand than him. This card is a Multi when played by a Tag Team Superstar. Put 1 F:0 Maneuver card from your Ringside pile into your hand and shuffle up to 3 cards from your Ringside pile into your Arsenal. F: 0 D: 0 Uncommons (4) 53/90 Chain Barrier Mid-match Action + Action When this card is in your Ring area, discard 1 card fewer in order to be able to reverse a Chain card from your hand or Backlash deck. Multi Active F: 0 D: 0 54/90 Heat Barrier Mid-match Action + Action When this card is in your Ring area, your opponent needs an additional 4 Heat cards in his Ringside pile in order to play Heat cards from his Ringside pile. Multi Active F: 0 D: 0 55/90 Volley Barrier Mid-match Action + Action Your opponent's Volley: # cards read as Volley: #-4. Multi Active F: 0 D: 0 56/90 Too Hot to Handle Mid-Match Action You may discard 1 Heat card from your hand. If you do, you may play 2 additional Heat cards from your Ringside pile this turn. Your opponent overturns cards equal to the number of Heat cards in your Ring area. F: 15 D: 0 Rares (4) 57/90 Future Considerations Mid-Match Action: Volley: 7 When this card is in your Ring area, if you successfully play a Volley maneuver, you may put 1 Volley card from your Ringside pile under this card. You may play these cards as if they were in your hand. When this card is moved from your Ring area, put the cards under this card into your Ringside pile. F: 0 D: 0 58/90 The Sex, the Gods, the Freaks, the Frauds Mid-Match Action Discard 1 card; draw 2 cards; shuffle 3 of your cards that have been removed from the game into your Arsenal; and then look at your opponent's hand, choose up to 4 cards, he shuffles the chosen cards into his Arsenal, and then draws the same number of cards. ¶ (Restricted Modification Symbol) Raw logo F: 6 D: 0 59/90 Ready to Fight Mid-Match Action: Chain This card is -8F when your Fortitude Rating is less than your opponent's Fortitude Rating. Shuffle up to 5 cards from your Ringside pile into your Arsenal. When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 1 Maneuver card from your Ringside pile into your hand. ¶ ¶ ¶ (Activated Card Effect Symbol) F: 8 D: 0 60/90 Break It Out, Break You Down, Breakin' Rules, Breakin' Ground Mid-Match Action Put 1 card with a different card title than this card from your Ring area into your Ringside pile, put 2 cards from your opponent's Ring area into his Ringside pile, look at his hand and he discards 3 cards, and then remove 4 cards in his Ringside pile from the game. SmackDown! logo F: 14 D: 0 ---------------------------------------------------------------------------------------------------------- 30 Superstar-specifics: 20 PR's & 10 UR's for Hogan, Slaughter, Home Team, & Heat Seekers ---------------------------------------------------------------------------------------------------------- 61/90 (PREMIUM RARE - "Hollywood" Hulk Hogan logo) "Hollywood" Hulk Hogan (Superstar Card) Starting Hand Size: 7 Superstar Value: 6 Throwback Superstar Ability: You cannot pack Submission maneuvers or High Risk maneuvers. Once during each of your turns, you may overturn 3 cards and then search your Arsenal for 1 non-unique non-Throwback Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. 62/90 (ULTRA RARE - FOIL for "Hollywood" Hulk Hogan) Whatcha Gonna Do, Brother? Pre-Match Event When this card is in your Ring area, during your turn you may put this card into your Ringside pile and if your next two cards played this turn are maneuvers, they can only be reversed from your opponent's Arsenal. ¶ ¶ ¶ (Activated Card Effect Symbol) Throwback Unique F: 0 D: 0 63/90 (ULTRA RARE - FOIL for "Hollywood" Hulk Hogan) When Hulkamania Runs Wild on You! Mid-Match Action Look at your opponent's hand, choose 1 card, and he removes all cards with that title in his hand from the game. Your next two cards played this turn cannot be reversed. Throwback Unique F: 20 D: 0 64/90 (ULTRA RARE - FOIL for "Hollywood" Hulk Hogan) I Live for My Hulkamaniacs... Action Put cards from your Ringside pile on top of your Arsenal equal to your Superstar Value and then search your Arsenal for 1 Superstar-specific card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Throwback Unique F: 0 D: 0 65/90 (ULTRA RARE - FOIL for "Hollywood" Hulk Hogan) Hulkin' Up Reversal: Special Can only be played after a successfully played maneuver. Blank that maneuver's text and damage until the end of the turn and end your opponent's turn. When this card is in your Ring area, do not discard any cards after you play the card titled No Sell Maneuver. Throwback Unique F: 0 D: 0 66/90 (PREMIUM RARE - "Hollywood" Hulk Hogan & People's Team logos) Original Icon Reversal: Action Reverse any Action card and end your opponent's turn. Put 1 card from your Ringside pile into your hand or search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal. Throwback Unique F: 14 D: 0 67/90 (PREMIUM RARE - "Hollywood" Hulk Hogan logo) Hollywood's Big Boot Strike When successfully played, you may put 1 Backlash deck card from your Ringside pile into your Backlash deck or you may put the card titled I Am a Real American from your Ringside pile into your Ring area. Throwback Unique F: 5 D: 10 68/90 (PREMIUM RARE - "Hollywood" Hulk Hogan logo) Say Your Prayers & Eat Your Vitamins Action Your opponent randomly discards 3 cards from his hand and 3 cards from his Backlash deck. Throwback Unique F: 8 D: 0 69/90 (PREMIUM RARE - "Hollywood" Hulk Hogan logo) Hollywood Leg Drop Trademark Finisher + Trademark Finisher Can only be played after a successfully played maneuver. ¶ (Restricted Modification Symbol) Throwback Multi Unique SV: 3 F: 40 D: 30 ------------------------------------------------------------------------------------------------------------ 70/90 (PREMIUM RARE - Sgt. Slaughter logo) Sgt. Slaughter (Superstar Card) Starting Hand Size: 7 Superstar Value: 3 Legend Superstar Ability: You cannot pack High Risk maneuvers. Once during each of your turns you may discard 1 card and then search your Arsenal for 1 Throwback maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. 71/90 (ULTRA RARE - FOIL for Sgt. Slaughter) Real American Cobra Clutch Trademark Finisher / Reversal: Action As a maneuver, this card is -10F and when your next card played this turn is the card titled Maintain Hold, you may ignore the "Can only be played after..." text. As a reversal, reverse any Action card and end your opponent's turn. Unique SV: 3 F: 30 D: 20 72/90 (PREMIUM RARE - Sgt. Slaughter logo) The Motor Pool Pre-Match Venue Your Throwback maneuvers are +2D. Before Damage has been applied by a card successfully played by your opponent, remove any number of Throwback cards in your Ringside pile from the game to reduce the Damage by 2 for each card removed in this way. ¶ ¶ ¶ (Activated Card Effect Symbol) Universally Active Permanent F: 0 D: 0 73/90 (PREMIUM RARE - Sgt. Slaughter logo) Boot Camp Match Pre-Match Stipulation Once during each of your turns, when your Fortitude Rating is greater than your opponent's Fortitude Rating, you may remove 1 card in your Ringside pile from the game and then remove 1 card in his Ringside pile from the game. During your turn you may remove this card from the game and then shuffle up to 10 of your cards that have been removed from the game into your Arsenal. Permanent ¶ ¶ ¶ (Activated Card Effect Symbol) ¶ (Restricted Modification Symbol) Unique F: 0 D: 0 74/90 (PREMIUM RARE - Sgt. Slaughter logo) At-Ten-HUT! Reversal: Special When played from your hand, reverse any non-unique maneuver and end your opponent's turn. Draw 1 card or put 1 of your cards that has been removed from the game on the bottom of your Arsenal. Unique F: 0 D: 0 75/90 (PREMIUM RARE - Sgt. Slaughter logo) Gimme Ten, Maggot! Action Your opponent discards up to 10 cards and then overturns cards equal to however many fewer than 10 he discarded. Unique F: 10 D: 0 ------------------------------------------------------------------------------------------------------------ 76/90 (PREMIUM RARE - The Home Team logo) The Home Team (Superstar Card) Starting Hand Size: 9 Superstar Value: 9 Tag Team Superstar Ability: Once during each of your turns you may put 1 card from your hand on the bottom of your Arsenal and then put 1 Face card or 1 Fan Favorite card from your Ringside pile into your hand. After Damage has been applied by a maneuver successfully played by your opponent, you may discard 2 cards and then shuffle up to 4 cards from your Ringside pile into your Arsenal. 77/90 (ULTRA RARE - FOIL for The Home Team) Because the Fans Demanded It Pre-Match Feud After all players' Pre-Match phases, before the first turn of the game, your opponent shuffles his hand into his Arsenal and then draws the same number of cards he shuffled in. When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then search your Arsenal for 1 non-unique Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Unique ¶ ¶ ¶ (Activated Card Effect Symbol) F: 0 D: 0 78/90 (ULTRA RARE - FOIL for The Home Team) Flurry of Finishers Mid-Match Trademark Finisher + Trademark Finisher Can only be played after a successfully played maneuver. Unique Multi SV: 5 F: 50 D: 50 79/90 (PREMIUM RARE - The Home Team & Big Show logos) The Shhhhh Chop Strike + Strike When successfully played, you may shuffle 1 card from your Ringside pile into your Arsenal and you may put 1 Mid-match card from your Ringside pile into your Backlash deck. Fan Favorite Logo Unique Multi F: 0 D: 5 80/90 (PREMIUM RARE - The Home Team & John Cena logos) Never Back Down - Never Quit Reversal: Special Reverse any non-unique maneuver and end your opponent's turn. When this card is in your Ringside pile, if your opponent reverses a maneuver from his hand, you may put this card into your hand. Fan Favorite Logo Unique F: 3 D: 0 81/90 (PREMIUM RARE - The Home Team & Matt Hardy logos) I Will Not Die Reversal: Special Reverse any Submission or High Risk maneuver and end your opponent's turn. Search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal. You may ignore the "Can only be played after..." text on the first card played of your next turn. Fan Favorite Logo Unique F: 5 D: 5 82/90 (PREMIUM RARE - The Home Team & Rob Van Dam logos) The Whole Dam Show Action Remove up to 7 cards in your opponent's Ringside pile from the game and then shuffle up to 7 cards from your Ringside pile into your Arsenal. Fan Favorite Logo Unique F: 14 D: 0 ------------------------------------------------------------------------------------------------------------ 83/90 (PREMIUM RARE - The Heat Seekers logo) The Heat Seekers (Superstar Card) Starting Hand Size: 8 Superstar Value: 7 Tag Team Superstar Ability: Once during each of your turns, you may discard 2 cards and then remove 2 cards in your Ringside pile from the game, shuffle 2 cards from your Ringside pile into your Arsenal, and then either draw 2 cards or search your Arsenal for 1 Heel card or 1 Cheater card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. 84/90 (ULTRA RARE - FOIL for The Heat Seekers) On Your Home Turf Pre-Match Venue At the end of the Pre-Match phase, your opponent may put 4 cards from his hand on the bottom of his Arsenal. If he does not, he randomly removes 2 cards in his hand from the game. Universally Active Permanent F: 0 D: 0 85/90 (ULTRA RARE - FOIL for The Heat Seekers) A Good Old-Fashioned Mugging Trademark Finisher / Action As a maneuver, can only be reversed from your opponent's Arsenal. As an action, this card is -50F and -50D, put this card on the bottom of your Arsenal and then put 2 of your cards that have been removed from the game on the bottom of your Arsenal. Unique SV: 4 F: 50 D: 50 86/90 (PREMIUM RARE - The Heat Seekers & Carlito logos) I Know Cool ... And You're Not Cool Action + Action / Reversal: Special As a reversal, when overturned, reverse any non-unique maneuver and end your opponent's turn. When this card is in your Ring area, your cards titled Spit at Opponent are Multi cards. Cheater Logo Multi Unique F: 0 D: 0 87/90 (PREMIUM RARE - The Heat Seekers & Tajiri logos) Kokubetsu Reversal: Action Reverse any Action card and end your opponent's turn. He discards 1 card for every Superstar-specific card in your Ring area. Cheater Logo Unique F: 2 D: 0 88/90 (PREMIUM RARE - The Heat Seekers & William Regal logos) The Proper Punch Strike Can only be played after a successfully played card. When played after a successfully played maneuver, can only be reversed from your opponent's hand and Arsenal. Cheater Logo Unique SV: 1 F: 6 D: 12 89/90 (PREMIUM RARE - The Heat Seekers & The Mexicools logos) We're Not Mexicans ... We're Mexicools! Action Your opponent removes 5 cards in his hand from the game. Put up to 4 of your cards that have been removed from the game on the bottom of your Arsenal, put up to 3 of your cards that have been removed from the game into your hand, draw up to 2 cards, discard 1 card, and then end your turn. During his next turn, you cannot play Reversal cards from your hand. Cheater Logo Unique F: 15 D: 0 ------------------------------------------------------------------------------------------------------------ 90/90 (ULTRA RARE - FOIL for "Hollywood" Hulk Hogan, Sgt. Slaughter, Home Team, and Heat Seekers logos) Violent Vendetta Action: Foreign Object Your opponent removes 1 card in his hand from the game. When this card is in your Ring area, during your turn you may put this card on the bottom of your Arsenal. Unique F: 3 D: 3