Comic Images RAW DEAL Expansion V. 13.0 - VENGEANCE Version 2.8 (181 Card Set) Rarity Breakdown: Card Type Common Uncommon Rare High Risk 1 1 1 Strike 3 3 3 Grapple 4 4 4 Submission 3 3 3 Maneuvers 11 11 11 Reversals 3 3 3 Actions 6 6 6 Venue Pre-match 4 4 4 Other Pre-match 4 4 4 Mid-match 5 5 5 Non-Superstar Card Total (99) 33 33 33 Featured Superstars: 8 Total Starter Superstars: 6 Evolution The Highlight of the Night The Mystery Wrestler The Leader of the Edge Army Paul Heyman Your Freaking Hero Booster Superstars: 2 FBI (Full Blooded Italians) A-Train Rulebook Changes: The number of Pre-match and Mid-match cards you may have in your Ring area is increased from 4 to 5. The Backlash Deck may now contain 20 cards, 10 Pre-match and 10 Mid-match. BACKSTAGE AREA: A separate area from your Arsenal and Backlash deck. For now, unless otherwise noted on your Superstar card, only Enforcers can be packed in your Backstage area. CHAIN: When you play a Chain card, your opponent may discard 2 cards. If he does, he can reverse it from his hand or Backlash deck. If he does not, it cannot be reversed from his hand or Backlash deck. When you successfully play a Chain card and damage has been applied, you may discard 2 cards and then search your Arsenal for 1 Chain card, reveal it to him, put it into your hand, and shuffle your Arsenal. HEAT: When you have 6 or more Heat cards in your Ringside pile, once during each turn, you may play 1 Heat card from your Ringside pile. Whenever you move a card from your Ringside pile to any other location for any reason other than playing or using the effects of a Heat card, first remove all Heat cards in your Ringside pile from the game. UNIVERSALLY ACTIVE: If there is a card in any Ring area that is Universally Active, no player may play that type of card. VENUE: A new type of Pre-match card, before the Feud portion of Pre-match. ------------------------------- ARSENAL CARDS: 60 ------------------------------- --------------------- Maneuvers: 33 --------------------- ------------------------------------- Maneuvers - High Risk: 3 ------------------------------------- COMMON (1) 01/181 Leaping Neck Snap High Risk / Action As a maneuver, can only be played after a successfully played 5D or greater maneuver. # is equal to the total number of cards removed from the game, read as 0 in your Ring area. As an action, this card is -20F, remove this card from the game, look at your opponent's hand and then shuffle up to 2 cards from your Ringside pile into your Arsenal. Doing this will cause no damage to him. ¶ (Restricted Modification Symbol) F: 20 D: # UNCOMMON (1) 02/181 Revolving Takedown High Risk: Heat / Reversal: Special As a maneuver, this card is -5F and can only be played after a successfully played maneuver. As a reversal, reverse any card with the word "takedown" in the title, and end your opponent's turn. F: 9 D: 5 RARE (1) 03/181 Flying Leg Scissors High Risk Can only be played after a successfully played 2D or greater maneuver. SV: 1 "This kind of innovative offense will make all the predecessors obsolete." - Michael Cole F: 4 D: 8 ------------------------------- Maneuvers - Strike: 9 ------------------------------- COMMON (3) 04/181 Spinning Kick Strike: Heat "Boom! Sooner or later, you knew he'd nail it." - Jim Ross F: 0 D: 4 05/181 Right Cross Punch Strike This card is +1D for every card in your Ring area with the word "cross" in the title. When successfully played, you may search your Arsenal for the card titled Left Cross Punch, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. F: 4 D: 4 06/181 Left Cross Punch Strike This card is +1D for every card in your Ring area with the word "cross" in the title. When successfully played, you may search your Arsenal for the card titled Right Cross Punch, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. F: 4 D: 4 UNCOMMON (3) 07/181 Judo Thrust Strike When this card is in your hand, if your opponent successfully plays a non-Pre-match card that allows him to see your hand, you may immediately put this card into your Ring area. "C'mon, Tazz, he should've kept his nose out of his business!" - Michael Cole F: 0 D: 4 08/181 Lariat Strike: Heat SV: 1 "I've seen it before, but never quite this vicious!" ... "Absolutely heinous!" - Tazz & Michael Cole F: 4 D: 7 09/181 Steel Chain Shot Strike: Heel: Foreign Object When packed or played by Deadman Inc. or John Cena, this card is not a Heel card. Can only be played after a successfully played card. When this card is in your Ring area, your maneuvers without text are +5D and you may discard 1 card and then put this card into your Ringside pile to reverse any Action card and end your opponent's turn. When this card is in your Ringside pile, during your turn when you successfully play a maneuver, you may discard 1 card and then put this card into your hand. Active F: 7 D: 7 RARE (3) 10/181 Short Arm Rib Breaker Strike / Submission ¶ (Restricted Modification Symbol) Multi "I could give you a whole song and dance, folks, about what's going on here, but sometimes it's just a matter of a quick shot to the ribs. Speaking of ribs..." - Tazz F: 5 D: 5 11/181 Blindside Kick Strike When this card is in your Ringside pile, once during each of your turns you may put this card into your hand and then remove all Reversal cards in your Ringside pile from the game. If this card is not your next card played this turn or if you end your turn without playing another card, discard this card. SV: 1 F: 9 D: 9 12/181 Struck by an Unknown Foreign Object Strike: Heel: Foreign Object Can only be played when the card titled Roll Out of the Ring is in any Ring area. When successfully played, put up to 2 non-Maneuver cards from your opponent's Ring area into his Ringside pile. If he has an Enforcer revealed, he also chooses 1 different Enforcer. SV: 1 F: 12 D: 8 ------------------------------------ Maneuvers - Grapple: 12 ------------------------------------ COMMON (4) 13/181 Snap Neckbreaker Grapple: Heat "My God! He could have a crushed larynx!" - Jim Ross F: 0 D: 4 14/181 Pretzel Jerk Grapple When successfully played, you may discard 1 card and then search your Arsenal for 1 non-unique Action card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. "You wouldn't wish this on your worst enemy." - Jim Ross F: 0 D: 3 15/181 Face Driver Grapple: Chain Can only be played after a successfully played Chain card. "I can't believe what we're seeing here today..." - Michael Cole F: 3 D: 7 16/181 Vertical DDT Drop Grapple: Chain Can only be played after a successfully played maneuver or if you reversed a Set-up card to end your opponent's last turn and this is the first card played this turn. SV: 1 "We could be just one second away..." - Paul Heyman F: 14 D: 11 UNCOMMON (4) 17/181 Judo Takedown Grapple When this card is in your hand, if an effect your opponent controls allows him to remove any number of cards from your Ring area, you may immediately put this card into your Ring area. Permanent "He should've known better - it's a mystery he didn't see it coming!" - Tazz F: 0 D: 4 18/181 Quick Snap Body Slam Grapple: Chain When successfully played, if your next card played this turn is a maneuver, it cannot be reversed from your opponent's Backlash deck. "Very quick, but can he parlay that into anything more, folks?" - Jim Ross F: 0 D: 4 19/181 Double Underhook Power Bomb Grapple: Heat SV: 1 "Wrap him up, lift him up, drop him down - it ain't rocket science!" - Jim Ross F: 4 D: 7 20/181 Blindside Slam Grapple When this card is in your Ringside pile, once during each of your turns you may put this card into your hand and then remove all Action cards in your Ringside pile from the game. If this card is not your next card played this turn or if you end your turn without playing another card, discard this card. F: 16 D: 14 RARE (4) 21/181 Suplex Grapple When successfully played, you may choose 1 different Enforcer for your opponent. If you do not, your next card played this turn is -2F. "Nice basic - I like it!" - Jerry Lawler F: 0 D: 5 22/181 Military Slam Grapple: Heat SV: 1 "This was a long time in the making... There is no escaping fate." - Michael Cole F: 11 D: 12 23/181 Takedown Grapple / Reversal: Action As a maneuver, this card is -14F. As a reversal, reverse any non-unique Action card and end your opponent's turn. "It doesn't take much to set her off." - Jerry Lawler F: 14 D: 3 24/181 Death Valley Driver Grapple / Reversal: High Risk As a maneuver, this card is -5F. As a reversal, reverse any High Risk maneuver and end your opponent's turn. SV: 1 "No excuses, Tazz, there is just one guilty party here." - Michael Cole F: 15 D: 10 ---------------------------------------- Maneuvers - Submission: 9 ---------------------------------------- COMMON (3) 25/181 Ankle Torque Submission When successfully played, you may search your Arsenal for the card titled Minute Hold, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. "This came out of nowhere..." - Michael Cole F: 0 D: 2 26/181 Triangle Choke Submission: Heat "Where did he pull that maneuver from? Looks like things are heating up now!" - Tazz F: 0 D: 3 27/181 Body Lock Submission: Chain "He's got him locked in this painful hold and he ain't lettin' go, folks - I tell ya, he ain't lettin' go!" - Jim Ross F: 5 D: 7 UNCOMMON (3) 28/181 Judo Choke Submission When this card is in your hand, if your opponent successfully plays an Action card and it is not his first Action card played this turn, you may immediately put this card into your Ring area. "I'd like to think this isn't going to continue like this." - Jim Ross F: 0 D: 3 29/181 Wraparound Wrist Lock Submission: Chain When successfully played, if your next card played this turn is a maneuver, it cannot be reversed from your opponent's Backlash deck. "Nice set-up - now what?" - Tazz F: 0 D: 3 30/181 Headlock Submission: Heat "This ain't too refined, folks, but it sure is painful, I can guarantee you." - Jim Ross F: 3 D: 6 RARE (3) 31/181 Apply Legal Leverage Submission: Chain Can only be played after a successfully played Submission maneuver or Chain maneuver. "Great follow-through on display here - terrific scientific action!" - Tazz F: 2 D: 7 32/181 Blindside Choke Submission When this card is in your Ringside pile, once during each of your turns you may put this card into your hand and then remove all Maneuver cards in your Ringside pile from the game. If this card is not your next card played this turn or if you end your turn without playing another card, discard this card. F: 6 D: 8 33/181 Super Hold Submission When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -7F. ¶ (Restricted Modification Symbol) "What on earth is this?" ... "Ain't it obvious, Cole?" - Michael Cole & Tazz F: 7 D: 7 ------------------ Reversals: 9 ------------------ COMMON (3) 34/181 I Already Warned You Reversal: Special: Heat Can only be played from your Ringside pile. When played from your Ringside pile and when your Fortitude Rating is equal to or less than your opponent's Fortitude Rating, reverse any Action card if it is not the first Action card played this turn or reverse any card if it is not the first or second card played this turn and end his turn. F: 0 D: 0 35/181 Quick Reflexes Reversal: Strike You cannot pack this card when you are packing the card titled Step Aside. Reverse any Strike maneuver of 7D or less and end your opponent's turn. When his Superstar Value is 4 or greater and also greater than your Superstar Value, the maneuver may be of 10D or less. Draw 1 card. ¶ (Restricted Modification Symbol) Permanent F: 0 D: 1 36/181 Unexpected Turn of Events Reversal: Grapple You cannot pack this card when you are packing the card titled Escape Move. Reverse any Grapple maneuver of 7D or less and end your opponent's turn. When his Superstar Value is 4 or greater and also greater than your Superstar Value, the maneuver may be of 10D or less. Draw 1 card. ¶ (Restricted Modification Symbol) Permanent F: 0 D: 1 UNCOMMON (3) 37/181 Blindsided Ego Reversal: Special Can only be played from your Ringside pile. When played from your Ringside pile, reverse any non-unique maneuver or any card with the word "ego" in the title and end your opponent's turn. You must discard 2 cards and then remove all Reversal cards in your Ringside pile from the game. F: 7 D: 0 38/181 Leave Me Alone Reversal: Special: Heat Can only be played from your Ringside pile. When played from your Ringside pile, reverse any non-Set-up Action card and end your opponent's turn. Search your Arsenal for 1 Maneuver card without text, reveal it to him, put it into your hand, and shuffle your Arsenal. On your next turn, if your first card played is not a maneuver without text, discard your hand and end your turn. F: 9 D: 0 39/181 Blindsided Control Reversal: Action Can only be played from your Ringside pile. When played from your Ringside pile, reverse any non-unique Action card and end your opponent's turn. Remove all Action cards in your Ringside pile from the game. F: 11 D: 0 RARE (3) 40/181 Two! Reversal: Special When overturned, you may remove this card from the game to reverse any non-Trademark-Finisher maneuver and end your opponent's turn. Remove 2 cards in your Ringside pile from the game and then discard 2 cards. "One..." - WWE Fans' Chant F: 2 D: 0 41/181 Headstrong Reversal: Special: Heat Can only be played from your Ringside pile. When played from your Ringside pile, reverse any non-unique maneuver of 10D or less and end your opponent's turn. Unless you are Al Snow, remove all Action cards in your Ring area and Ringside pile from the game. Permanent F: 3 D: 2 42/181 Sloppy ... Very Sloppy Reversal: Special: Face When played by Mae Young or Moolah, this card is -10F. When played from your hand, reverse any card and end your opponent's turn. "Ugh! I don't want to stay around for the seconds..." - Tazz F: 15 D: 0 ---------------- Actions: 18 ---------------- COMMON (6) 43/181 Suplex into the Ring Action / Reversal: Special As an action, discard this card and you may put 1 non-unique Maneuver card or 2 Maneuver cards with the word "suplex" in the title from your Ringside pile into your hand. As a reversal, reverse the card titled Roll Out of the Ring and end your opponent's turn. He overturns 2 cards. When successfully played, you may choose 1 different Enforcer. F: 0 D: 0 44/181 Chain Wrestling Action: Chain: Set-up Search your Arsenal for 1 Chain maneuver, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Your next card played this turn cannot be the card titled Chain Wrestling. "He's arguably the greatest technician in the game today..." - Jim Ross F: 0 D: 0 45/181 When Hell Freezes Over! Action / Reversal: Special As an action, discard this card and then draw 1 card. As a reversal, reverse any card with the word "hell" in the title and end your opponent's turn. When this card is in your Ringside pile, you may remove this card from the game to reverse any card played from your opponent's Ringside pile and end his turn. Remove the reversed card from the game. F: 0 D: 0 46/181 Minute Hold Action Can only be played after a successfully played Submission maneuver. Draw 1 card. When this card is in your Ring area, your Submission maneuvers are +1D, your opponent cannot play the card titled Elbow to the Face, and if you play a non-Submission maneuver, put this card into your Ringside pile. F: 2 D: 0 47/181 Throw Into the Ring Action Search your Arsenal for up to 2 non-unique cards and put them into your Ringside pile, then your opponent searches your Arsenal for the same number of cards and puts them into your Ringside pile. Shuffle your Arsenal. When there is a Venue card in any Ring area, your opponent doesn't search your Arsenal. F: 3 D: 0 48/181 J.R. Style Donnybrook Action When this card is in your Ring area, your opponent cannot play Face or Heel Action or Maneuver cards. If your turn ends without playing a maneuver, put this card into your Ringside pile. When this card is in your Ringside pile, during your turn, if your opponent has an Enforcer revealed, you may put this card into your hand and he may change Enforcers. If he does, discard this card and end your turn. Raw logo F: 5 D: 0 UNCOMMON (6) 49/181 Chained Heat Action: Chain / Reversal: Special As an action, discard this card and then shuffle up to 2 other Chain cards from your Ringside pile into your Arsenal. As a reversal, reverse any Chain card or Heat card and end your opponent's turn. If the reversed card is a Chain card, you do not need to discard 2 cards in order to reverse it from your hand. If the reversed card is a Heat card, it is removed from the game. F: 0 D: 0 50/181 Down and Out Action When your opponent does not have an Enforcer card revealed, discard this card and then draw 1 card. When there is a Venue card in any Ring area, you may then shuffle 1 card from your Ringside pile into your Arsenal. If your next card played this turn is not a Maneuver card, end your turn. When your opponent has an Enforcer card revealed, he may choose 1 different Enforcer. When he does not, he skips his next two turns. F: 0 D: 0 51/181 According to the Contract Table Action: Foreign Object When this card is in your Ring area, once during each of your turns, as a Mid-match Action, you may name 1 non-unique non-Superstar-specific card and then all copies of this card in all Ring areas are considered to also have that title until the start of your next turn. Active F: 3 D: 0 52/181 Last Chance Action / Action This card is -5F and Permanent when your Fortitude Rating is less than your opponent's Fortitude Rating. When this card is in your Ring area, once during each of your turns you may discard 2 cards and then put 1 Maneuver card from your Ringside pile into your hand. If it is not your next card played this turn, discard it and end your turn. If it is your next card played this turn and it is not successfully played, remove it from the game. Active Multi F: 5 D: 0 53/181 J.R. Style Authentic BBQ Sauce! Action: Face Reveal 1 non-unique card in your hand to your opponent and then he can reveal 1 card. If they have the same title, put this card into your Ringside pile. When this card is in your Ring area, during your turn you may remove this card from the game and then draw up to # cards, where # is equal to the number of cards in your Ring area with the word "J.R." in the title +2. Raw logo F: 5 D: 0 54/181 For the Love of God - Why, King, Why? Action: Heel This card is not affected by the card titled J.R. Style Slobber-knocker. Choose 1 non-Pre-match card in your opponent's Ring area and when this card is in your Ring area, that card's text is blank. When he has an Enforcer revealed, you may also choose 1 different Enforcer for him. F: 5 D: 0 RARE (6) 55/181 Escape the Rules Action / Action Reversal: Special As an action, shuffle this card into your Arsenal and you may either: put 1 non-unique non-Action card from your Ringside pile into your hand and end your turn; or put 1 non-unique card with an Activated Card Effect from your opponent's Ring area into his Ringside pile. As a reversal, when overturned, reverse any High Risk maneuver (including the card titled Superplex) or any maneuver played after the card titled Throw Into the Corner Turnbuckle and end your opponent's turn. Multi F: 0 D: 0 56/181 That's Broken! Action / Action Search your Arsenal for 1 card, put it under this card, and shuffle your Arsenal. When this card is in your Ring area, if the card under this card is a non-unique Maneuver or Reversal card, you may play it as if it were in your hand. When this card is put from your Ring area into your Ringside pile, put the card under this card into your hand. Multi F: 0 D: 0 57/181 He's Playing Possum? Action Your opponent overturns 1 card. When this card is in your Ring area, whenever he successfully plays a maneuver, he overturns 1 card. "Damned if you do; damned if you don't." - Michael Cole F: 1 D: 0 58/181 J.R. Style Push Action When this card is in your Ring area, if your opponent reverses an Action card, you may put this card into your Ringside pile and continue your turn. Your next card played this turn cannot be an Action card. When your Superstar Value is less than your opponent's Superstar Value, this card is not Active. Active F: 4 D: 0 59/181 Now or Never Action Can only be played when you have fewer Reversal cards in your Ring area than your opponent. He skips a turn for every 3 Reversal cards in his Ring area. "You had your chance." - Dawn Marie F: 12 D: 0 60/181 Enough With the Trash Talk Action / Reversal: Special: Face As an action, remove 1 card in your opponent's Ringside pile from the game. As a reversal, reverse any card that would allow your opponent to draw any number of cards or search his Arsenal for any number of cards and end his turn. F: 7 D: 0 ------------------------------------------- BACKLASH DECK CARDS: 39 ------------------------------------------- -------------------- Pre-match: 24 -------------------- ------------------------------ Venue Pre-match: 12 ------------------------------ COMMON (4) 61/181 Anaheim, California Pre-match Venue All players may only play 1 non-unique Raw or SmackDown! card during each of their turns. ¶ (Restricted Modification Symbol) Universally Active Permanent F: 0 D: 0 62/181 Atlanta, Georgia Pre-match Venue Cannot be packed by Edge. Your Superstar Value is +1 and your opponent's Superstar Value is +2. Universally Active Permanent F: 0 D: 0 63/181 Newcastle, England Pre-match Venue All players may only play 1 Face or Heel card during each of their turns. All players are considered to have double the number of Face or Heel cards they have in their Ring area. Universally Active Permanent F: 0 D: 0 64/181 Omaha, Nebraska Pre-match Venue Your Superstar Value is -2 and your opponent's Superstar Value is -3. Universally Active Permanent F: 0 D: 0 UNCOMMON (4) 65/181 Calgary, Alberta, Canada Pre-match Venue Whenever your opponent reverses a Chain card from his hand or Backlash deck, you may shuffle 2 cards from your Ringside pile into your Arsenal. Universally Active Permanent F: 0 D: 0 66/181 Las Vegas, Nevada Pre-match Venue Your card titled Raw Roulette Wheel has the added text of "The maximum number of Pre-match cards you may have in your Ring area is increased by 1." At the end of Pre-match phase, reveal the top 3 cards of your Arsenal, put 1 into your hand, put 1 into your Ringside pile, and remove 1 from the game; then randomly determine who starts the match. Universally Active Permanent F: 0 D: 0 67/181 New York, New York Pre-match Venue Cannot be packed by Edge. Your Superstar Value is +2 and your opponent's Superstar Value is +4. Universally Active Permanent F: 0 D: 0 68/181 Saskatoon, Saskatchewan, Canada Pre-match Venue Your Superstar Value is -4 and your opponent's Superstar Value is -6. Universally Active Permanent F: 0 D: 0 RARE (4) 69/181 Houston, Texas Pre-match Venue You and your opponent draw 6 cards. Randomly pick 1 card in his hand. If it is an Action or Maneuver card, he discards it and you randomly pick another card. If it is a non-hybrid Reversal card, he discards it and you stop picking cards. Discard cards until you have the same number of cards in your hand as him. All players' Starting Hand Sizes are -3. Universally Active Permanent F: 0 D: 0 70/181 Philadelphia, Pennsylvania Pre-match Venue Search your Arsenal for 3 non-unique Foreign Objects or cards with the word "hardcore" in the title, reveal them to your opponent, put them into your hand, shuffle your Arsenal, and skip your first turn of the game. Universally Active Permanent F: 0 D: 0 71/181 Raleigh, North Carolina Pre-match Venue When your Superstar Value is less than your opponent's Superstar Value, your Starting Hand Size is +1 and the maximum number of Pre-match cards he may have in his Ring area is reduced by 1. Universally Active Permanent F: 0 D: 0 72/181 Springfield, Illinois Pre-match Venue When your Superstar Value is less than your opponent's Superstar Value, the maximum number of Mid-match cards you may have in your Ring area is increased by 2. Universally Active Permanent F: 0 D: 0 ----------------------------- Other Pre-match: 12 ----------------------------- COMMON (4) 73/181 A Chorus of Boos Pre-match Event When this card is in your Ring area, during your turn you may put this card into your Ringside pile and your next card played this turn is -#F, where # is equal to your opponent's Superstar Value. Active F: 0 D: 0 74/181 Spontaneous Combustion Pre-match Event At the end of the Pre-match phase, you may search your Arsenal for 1 Heat card, reveal it to your opponent, put it into your Ringside pile, and shuffle your Arsenal. When this card is in your Ring area, your Heat maneuvers are +1D. F: 0 D: 0 75/157 This Is Gonna Be a Rocket Buster Pre-match Event When this card is in your Ring area, during your turn you may put this card into your Ringside pile and if your next card played this turn is a non-unique non-Multi maneuver, it is instead a Multi maneuver. SmackDown! logo F: 0 D: 0 76/181 Old School Beating Pre-match Event: Heel When this card is in your Ring area, your maneuvers are +1D and during your turn you may put this card into your Ringside pile and if your next card played this turn is a maneuver, it is +3D. F: 0 D: 0 UNCOMMON (4) 77/181 First Blood Match Pre-match Stipulation Cannot be packed by a Female Superstar. Can only be played when there is a Feud card in any Ring area. Any player that has at least 6 Foreign Object Maneuver cards in his Ring area, or at least 3 Foreign Object Maneuver cards and then successfully plays the card titled Busted Wide Open, wins the game via Pinfall victory. Active Permanent F: 0 D: 0 78/181 The Title Is On the Line! Pre-match Event Can only be played when there is a Title Belt card in any Ring area. When this card is in your Ring area, during your turn you may put this card into your Ringside pile and if your next card played this turn is a maneuver, it can only be reversed from your opponent's Arsenal. If it is reversed, put 1 Title Belt card from your Ring area into your Ringside pile. Permanent F: 0 D: 0 79/157 You Rang? Pre-match Event When your opponent plays the card titled Calling You Out, he must choose this card, and then you may look at his Backlash deck, choose 1 Pre-match card that he can play as his next card, and his next card played is the chosen card. When this card is in your Ring area, the maximum number of Mid-match cards you may have in your Ring area is increased by 1. Active Permanent F: 0 D: 0 80/181 You, Me, and Whoever!?! Pre-match Feud When this card is in your Ring area, Pre-match cards with the Tag Team Symbol cannot be played by any player. No team may play more than 2 Superstar-specific Pre-match cards. At the end of the Pre-match phase, randomly determine who is the active member of each team. (Tag Team Symbol) Unique F: 0 D: 0 RARE (4) 81/181 Bad Blood Pre-match Pay-Per-View Event Can only be played when there is a Feud card in any Ring area. Search your Arsenal for the cards titled Insurrextion and Vengeance and a Superstar-specific Maneuver card, reveal them to your opponent, put them into your hand, and shuffle your Arsenal. Your Starting Hand Size is -3. Raw logo Unique Permanent F: 0 D: 0 82/181 Bitter Rivals Pre-match Feud If your Superstar Value is less than your opponent's Superstar Value, you get to play a Manager before him, a Stipulation before him, and you start the Event phase, repeating back and forth as usual from there on. If your Superstar Value is greater than your opponent's Superstar Value, no player may play a Title Belt. If your Superstar Value is equal to your opponent's Superstar Value, you may choose either of the above options. Universally Unique F: 0 D: 0 83/181 It's All About the Game Pre-match Event Cannot be played when there is an Event card in your Ring area. All players discard their Backlash deck. Your Starting Hand Size is -5. Unique F: 0 D: 0 84/181 Managed by Dawn Marie Pre-match Manager Your Starting Hand Size is +1. When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then put 1 card with an Activated Card Effect from your opponent's Ring area into his Ringside pile. SmackDown! logo Universally Unique Permanent F: 0 D: 0 -------------------- Mid-match: 15 -------------------- COMMON (5) 85/181 Hardcore Style Mid-match Action Can only be played when there is a Feud card in any Ring area. When this card is in your Ring area, your Foreign Object cards are +2D and your non-Foreign Object maneuvers are +1D. Active F: 0 D: 0 86/181 Immune to Pain Mid-match Action When played by Mankind or Cactus Jack, this card is not Active. When this card is in your Ring area, your opponent's maneuvers are -1D. Active F: 0 D: 0 87/181 Number One Contender Mid-match Action Can only be played when your opponent has a Title Belt card in his Ring area. Cannot be reversed. Search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal. F: 0 D: 0 88/181 The Beautiful People Mid-match Action: Face Can only be played when your opponent has a card in his Ring area with the SmackDown! logo or if he is a Female Superstar. When this card is in your Ring area, when you play a Reversal card you may draw 1 card and then discard 1 card. F: 2 D: 0 89/181 Grab the Ref Mid-match Action / Reversal: Special: Heel As a reversal, can only be played when an effect your opponent controls is modifying your Reversal cards. Your Reversal cards are unaffected by Fortitude modification for the rest of the turn. When this card is in your Ring area, when your opponent plays a Reversal card, you may draw 1 card and then discard 1 card. F: 0 D: 0 UNCOMMON (5) 90/181 Desperate Tag Mid-match Action/Action / Reversal: Special As an action, this card is -2D and can only be played when your Fortitude Rating is less than your opponent's Fortitude Rating. Discard this card. Your "inactive" opponent is now considered active. As a reversal, completely reverse any non-unique card when your opponents have at least 5 more non-Pre-match cards in their Ring area than you have in your Ring area and end your opponent's turn. Your partner is now "active" and may begin his turn. (Tag Team Symbol) Active Multi ¶ (Restricted Modification Symbol) F: 0 D: 2 91/181 Ringside Assistance Mid-match Action: Run-in Can only be played when you have a Pre-match Manager or Guest Ringside Announcer in your Ring area. Overturn up to 15 cards. If your next card played this turn is a maneuver, it is +2D for every 3 cards overturned. F: 0 D: 0 92/181 You're as Graceful as a Cow on Ice Mid-match Reversal: Special Cannot be packed by Ric Flair. Can only be played when you have fewer cards in your hand or less Fortitude than your opponent. Reverse any card if it is not the first or second card played this turn and end your opponent's turn. When this card is in your Ring area, your cards titled Really, That's Enough! are -6F. Active F: 0 D: 0 93/181 Revolutionizing the Business Mid-Match Action Draw up to 4 cards and then discard 6 cards. SmackDown! logo F: 13 D: 0 94/181 Chain Finisher Mid-match Trademark Finisher: Chain Can only be played after a successfully played Chain maneuver. When successfully played and damage has been applied, end your turn. SV: 2 F: 25 D: 15 RARE (5) 95/181 All That ... and Nothing? Mid-match Action Can only be played when your opponent did not attempt to play a maneuver during his last turn and you have fewer cards in your hand than him. He discards # cards, where # is equal to the number of cards he has in his hand greater than you have in your hand. F: 6 D: 0 96/181 Divas Revealed Mid-Match Action When your opponent is a Male Superstar, this card is -10F, discard this card and draw 1 card. When your opponent is a Female Superstar, he discards 4 cards. When this card is in your Ring area, if your opponent is a Diva Superstar, he plays with his hand revealed. F: 10 D: 0 97/181 To the Rescue! Mid-match Action When this card is in your Ring area, during your turn you may put this card into your Ringside pile, put 1 card from your Ringside pile into your hand, and end your turn. When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck. F: 10 D: 0 98/181 Unscrupulous S.O.B. Mid-Match Reversal: Special: Heel This card is -10F when your Superstar Value is less than your opponent's Superstar Value. Reverse any non-unique Action card or Activated Card Effect and end your opponent's turn. Active F: 15 D: 0 99/181 Cheap Accolades Mid-Match Action: Face This card is -8F when your Superstar Value is less than your opponent's Superstar Value. Your next maneuver played this turn is +6D and your opponent's Reversal cards to it are +20F. F: 20 D: 0 ------------------------------------------------------------------------------------------------------------ Superstar Specific Cards: 82 Superstar Foil Cards (49) 24 Starter Deck Foils 25 Ultra Rare Foils 12 Vengeance 13 Insurrextion / Divas Overload Superstar Premium Rare Cards for Booster Packs (33) 33 Premiere through Velocity, and Vengeance ------------------------------------------------------------------------------------------------------------ 100/181 (STARTER DECK EXCLUSIVE - FOIL - Evolution Logo) Evolution (Superstar Card) Starting Hand Size: 10 Superstar Value: 10 Superstar Ability: You can pack the Tag Team Title Belts. At the start of your turn, before your Draw Segment, look at the top 3 cards of your Arsenal, put them back in any order, and then overturn 2 cards. Once during each of your turns you may discard 3 cards, overturn 3 cards, and then put 1 card from your opponent's Ring area into his Ringside pile. If that card is a maneuver of 0F, your opponent may shuffle it into his Arsenal. 101/181 (ULTRA RARE - FOIL - Evolution & Randy Orton Logos) Evolution Is a Mystery Pre-match Event At the end of the Pre-match phase, discard any number of cards from your Backlash deck and any number of cards from your hand, then look at your opponent's Backlash deck and choose 1 non-unique card for every 3 cards discarded from your hand and 3 cards discarded from your Backlash deck, and he discards the chosen cards. Unique F: 0 D: 0 102/181 (ULTRA RARE - FOIL - Evolution, Triple H, Ric Flair, Randy Orton, & Batista) Paid, Laid, and Made Action Overturn 3 cards, remove up to 3 cards in your opponent's Ringside pile from the game, put up to 3 Backlash deck cards from your Ringside pile into your Backlash deck, and you may draw up to 3 cards. Unique "The Evolution will be televised..." - Randy Orton F: 0 D: 0 103/181 (STARTER DECK EXCLUSIVE - FOIL - Evolution & Ric Flair Logos) Yesterday Is So Long Ago Action Put up to 4 of your cards that have been removed from the game into your Ringside pile and then remove the top 4 cards of your Arsenal from the game. Unique "Four decades, pal, and still - Wooooo! - going strong!" - Ric Flair F: 4 D: 0 104/181 (STARTER DECK EXCLUSIVE - FOIL - Evolution & Triple H Logos) I See the Line in the Sand Action Your opponent discards # cards, where # is equal to his Superstar Value. Unique "The bigger they are, the harder they fall, but I will beat them all." - Triple H F: 8 D: 0 105/181 (STARTER DECK EXCLUSIVE - FOIL - Evolution & Batista Logos) Nothing Ever Stays the Same Reversal: Special Reverse any non-Trademark-Finisher maneuver and end your opponent's turn. When played by Batista, put up to 4 cards from your Ringside pile on the bottom of your Arsenal. Unique "I am the epitome of Evolution..." - Batista F: 12 D: 0 ------------------------------------------------------------------------------------------------------------ 106/181 (STARTER DECK EXCLUSIVE - FOIL - The Highlight of the Night logo) The Highlight of the Night (Superstar Card) Starting Hand Size: 8 Superstar Value: 4 Superstar Ability: Your opponent cannot play more than 1 non-unique non-Set-up Action card per turn. You may pack any cards with the Chris Jericho logo, but you do not count as Chris Jericho. 107/181 (ULTRA RARE - FOIL - Chris Jericho logo) You Sanctimonious Son of a B!tch Pre-match Event When this card is in your Ring area, before your Draw Segment, if your Fortitude Rating is greater than your opponent's Fortitude Rating, he overturns 1 card. When this card is in your Ring area, if your Fortitude Rating is less than your opponent's Fortitude Rating, you may remove it from the game to reverse any non-Trademark-Finisher maneuver played from his hand and end his turn. He may put 1 of his cards that has been removed from the game into his hand. Unique F: 0 D: 0 108/181 (ULTRA RARE - FOIL - Chris Jericho logo) Listen Up, Junior: Don't Be an A%$-clown! Mid-match Action When this card is in your Ring area, the maximum number of Mid-match cards you may have in your Ring area is increased by 3. During your opponent's turn, he may discard 3 cards and then put this card into your Ringside pile. When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck. Unique F: 4 D: 0 109/181 (STARTER DECK EXCLUSIVE - FOIL - Chris Jericho logo) My Obscenely Expensive Jeri-tron 5000 Action: Foreign Object When this card is in your Ring area, your Unique cards are -#F, where # is equal to your Superstar Value, and when you successfully play a Unique card, you may draw 1 card. Unique Permanent "I am a sexy beast, a huge rock star, and the king of bling bling!" - Chris Jericho F: 0 D: 0 110/181 (STARTER DECK EXCLUSIVE - FOIL - Chris Jericho logo) Roll the Footage, Monkeys! Reversal: Action Reverse any Action card and end your opponent's turn. You may search your Arsenal for 1 card with the same title as the reversed card, reveal it to him, put it into your hand, and shuffle your Arsenal. Unique "Don't make me come back there and smack the ugly off your faces!" - Chris Jericho F: 7 D: 0 111/181 (STARTER DECK EXCLUSIVE - FOIL - Chris Jericho logo) Jericho's Ensugiri Strike / Reversal: Submission As a maneuver, shuffle up to # cards from your Ringside pile into your Arsenal, where # is equal to your opponent's Superstar Value. As a reversal, reverse any Submission maneuver and end your opponent's turn. Unique SV: 1 "Don't you wish you were me?" - Chris Jericho F: 10 D: 8 ------------------------------------------------------------------------------------------------------------ 112/181 (STARTER DECK EXCLUSIVE - FOIL - The Mystery Wrestler logo) The Mystery Wrestler (Superstar Card) Starting Hand Size: 1+ Superstar Value: 3+ Superstar Ability: You may reveal the Mankind, Cactus Jack, or ... Dude Love? Enforcer from your Backstage area and choose 1 Enforcer. If you do not reveal, your Starting Hand Size is +8. When you have an Enforcer revealed, once during each of your turns, you may discard 3 cards and then choose 1 different Enforcer. Your Arsenal may only contain 50 cards. You may pack up to 5 Mankind, Cactus Jack, or Dude Love Superstar-specific cards that do not have The Mystery Wrestler Superstar logo: 1 Action, 1 Reversal, 1 Maneuver, 1 Pre-match, and 1 Mid-match. 113/181 (ULTRA RARE - FOIL- The Mystery Wrestler, Mankind, Cactus Jack, + Dude Love) You Don't Want to Go Where I've Been Mid-match Action This card is -4F when played by The Mystery Wrestler and -7F when played by Mankind or Cactus Jack. Choose one: discard your hand and then search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal; or put 1 card from your opponent's Ring area into his Ringside pile; or search his Arsenal for 1 card, remove it from the game, and then he shuffles his Arsenal. When this card is in your Ring area, the maximum number of Mid-match cards you may have in your Ring area is increased by 3. Unique F: 12 D: 0 114/181 (STARTER DECK EXCLUSIVE - FOIL - note: NO Superstar logo) Mankind / Cactus Jack, or ... Dude Love? Enforcer Can only be revealed if your Superstar card says you can reveal an Enforcer card. Can be revealed by any GM Superstar. When Dude Love is your Enforcer, unless you are The Mystery Wrestler, during your opponent's turn, he may discard 2 cards and choose a different Enforcer for you. • Starting Hand Size: +2 Superstar Value: +4 Superstar Ability: + Draw 1 additional card during your Draw Segment. Your opponent's cards are -1D. • Starting Hand Size: +4 Superstar Value: +2 Superstar Ability: + Your opponent may draw 1 additional card during his Draw Segment. Your maneuvers are -1D. Once during each of your turns, you may put 1 non-unique card from your Ringside pile into your hand. 115/181 (STARTER DECK EXCLUSIVE - FOIL - note: NO Superstar logo) Testicular Fortitude Action Cannot be reversed when played by Mankind or The Mystery Wrestler. Discard 1 Reversal card and then search your Arsenal for 1 non-unique Action card and 1 non-unique Maneuver card, reveal them to your opponent, put them into your hand, and shuffle your Arsenal. Raw logo Unique F: 2 D: 0 116/181 (STARTER DECK EXCLUSIVE - FOIL - note: NO Superstar logo) I'm Hardcore! I'm Hardcore! Action Cannot be reversed when played by Cactus Jack or The Mystery Wrestler. Search your Arsenal for 1 Foreign Object card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. When this card is in your Ring area, your Foreign Object cards are -4F. When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your hand. Raw logo Unique F: 6 D: 0 ------------------------------------------------------------------------------------------------------------ 117/181 (STARTER DECK EXCLUSIVE - FOIL - The Leader of the Edge Army Logo) The Leader of the Edge Army (Superstar Card) Starting Hand Size: 6 Superstar Value: 4 Superstar Ability: When your opponent successfully plays an Action card, draw 1 card or he discards 1 card. You may pack any cards with the Edge logo, but you do not count as Edge. 118/181 (ULTRA RARE - FOIL - Edge Logo) The Edgeucation of Adam Copeland Mid-match Action When this card is in your Ring area, once during each of your turns you may discard the card titled Roll Out of the Ring and remove the card titled Big Slide Into the Ring in your Ringside pile from the game, then draw up to 4 cards. Unique F: 7 D: 0 119/181 (ULTRA RARE - FOIL- Edge Logo) Downward Spiral Grapple / Reversal: Grapple As a maneuver, you may discard 1 card and then search your Arsenal for 1 Trademark Finisher, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. As a reversal, reverse any Grapple maneuver and end your opponent's turn. Unique SV: 2 F: 15 D: 10 120/181 (STARTER DECK EXCLUSIVE - FOIL - Edge Logo) Edge Kick Strike When successfully played, you may search your Arsenal or Ringside pile for the card titled Roll Out of the Ring, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Unique "You're not ready for what I'm about to unleash on you." - Edge F: 0 D: 7 121/181 (STARTER DECK EXCLUSIVE - FOIL - Edge Logo) Scream If You Want It Reversal: Special When played from your hand, reverse any non-Trademark-Finisher card played from your opponent's hand. He may remove his Ringside pile from the game. If he does, he puts the reversed card into his hand and continues his turn. If he does not, end his turn and remove the reversed card from the game. Unique F: 7 D: 0 122/181 (STARTER DECK EXCLUSIVE - FOIL- Edge Logo) 'Cause I Want More Action When your Fortitude Rating is less than your opponent's Fortitude Rating, this card is -4F. When this card is in your Ring area, once during each of your turns you may remove 3 cards in your Ringside pile from the game and then draw 1 card. Unique F: 9 D: 0 ------------------------------------------------------------------------------------------------------------ 123/181 (STARTER DECK EXCLUSIVE - FOIL - Paul Heyman) Paul Heyman (Superstar Card) Starting Hand Size: 0+ Superstar Value: 0+ GM Superstar Ability: You may pack Stipulations and Enforcers in your Backstage area. Your Enforcers have no brands. Reveal 1 Enforcer card and choose 1 Enforcer. Then reveal any number of different Stipulation cards. You cannot pack Stipulations in your Backlash deck. Your Arsenal may only contain 50 cards. Once during each of your turns you may put 1 of your revealed Stipulation cards into your Ring area and then put 1 other Stipulation card in your Ring area out of your Ring area. Your opponent cannot play any card with the word "Heyman" in the title. 124/181 (ULTRA RARE - FOIL - Paul Heyman logo) Let the Bodies Hit the Floor Mid-match Action Put 2 of your revealed Stipulation cards into your Ring area. Unique "Nothing wrong with me." - Paul Heyman F: 10 D: 0 125/181 (PREMIUM RARE - Paul Heyman logo) You're Dangerously Close Mid-match Reversal: Special Can only be played when you have 10 or fewer cards in your Arsenal. Reverse any non-unique card and end your opponent's turn. Shuffle up to 10 cards from your Ringside pile into your Arsenal. Unique F: 15 D: 0 126/181 (STARTER DECK EXCLUSIVE - FOIL - note: NO Superstar logo) Coach, Cole, or Finkel? Enforcer Can only be revealed if your Superstar card says you can reveal an Enforcer card. Can be revealed by any GM Superstar. • Starting Hand Size: +4 Superstar Value: +0 Superstar Ability: + Once during each of your turns you may discard 1 card and then your opponent names a card and then you name a card. The named cards cannot be played for the rest of the turn. • Starting Hand Size: +5 Superstar Value: +0 Superstar Ability: + Once during each of your turns you may discard 2 cards and then name a card, look at your opponent's hand, choose 1 card you named, and he discards the chosen card. • Starting Hand Size: +6 Superstar Value: +0 Superstar Ability: + Once during each of your turns you may discard 2 cards and then your opponent names a card. Reveal the top card of his Arsenal. If it is the card he named, he puts it into his hand. If it is not, put it into his Ringside pile and he overturns 2 cards. 127/181 (STARTER DECK EXCLUSIVE - FOIL - note: NO Superstar logo) Big Boys Club Action This card is not a SmackDown! card when packed or played by Paul Heyman. Cannot be packed by Female Superstars. When this card is in your Ring area, if your Fortitude Rating is equal to or greater than your opponent's Fortitude Rating, your Maneuver cards are -10F and his non-Set-up Action cards are +10F. SmackDown! logo Unique F: 10 D: 0 128/181 (STARTER DECK EXCLUSIVE - FOIL - note: NO Superstar logo) Do You Know Who Else Is Hot? Action This card is not a SmackDown! card when packed or played by Paul Heyman. Cannot be reversed when played by Paul Heyman. Look at your opponent's hand and then put 1 card from your Ringside pile into your hand. Your next card played this turn is -5F. SmackDown! logo Unique F: 5 D: 0 ------------------------------------------------------------------------------------------------------------ 129/181 (STARTER DECK EXCLUSIVE - FOIL - Your Freaking Hero Logo) Your Freaking Hero (Superstar Card) Starting Hand Size: 8 Superstar Value: 5 Superstar Ability: When you successfully play a Chain card, you may draw 1 card. You may pack any cards with the Kurt Angle logo, but you do not count as Kurt Angle. Your card titled It's True! It's True! is not a Face card or a Heel card. 130/181 (ULTRA RARE - FOIL - Kurt Angle + Big Show + Jerry Lawler Logos) The Straps Are Down! Action Your opponent discards 2 cards. If your next card played this turn is a maneuver, it is -10F or +10D. Unique "To quote J.R., Tazz, 'Business is about to pick up!'" - Michael Cole F: 0 D: 0 131/181 (ULTRA RARE - FOIL - Kurt Angle Logo) Oh, It's True! Action / Reversal: High Risk As an action, search your Arsenal for 1 card, reveal it to your opponent, put it into your hand, shuffle your Arsenal, and end your turn. As a reversal, reverse any High Risk maneuver and end your opponent's turn. When this card is in your Ring area, your card titled It's True! It's True! is -9F. Unique F: 3 D: 0 132/181 (STARTER DECK EXCLUSIVE - FOIL - Kurt Angle Logo) Angle's German Suplex Grapple / Grapple: Chain When successfully played, your next card played this turn is considered to be played after a Set-up card or the card titled Gut Wrench. Multi Unique "This is just the start... He might have a broken neck before it's through!" - Tazz F: 0 D: 4 133/181 (STARTER DECK EXCLUSIVE - FOIL - Kurt Angle + Ric Flair Logos) Woooooo! Action Your Chain cards cannot be reversed from your opponent's Arsenal for the rest of the turn. Unique "Oh no! This is been building up for some time! He's about to blow!" - Michael Cole F: 4 D: 0 134/181 (STARTER DECK EXCLUSIVE - FOIL - Kurt Angle Logo) Angle's Moonsault High Risk Can only be played after a successfully played maneuver. When successfully played, you may put 1 Unique card from your Ringside pile into your hand. When this card is in your Ring area, your Manuever cards are -6F. Unique SV: 1 F: 12 D: 12 ------------------------------------------------------------------------------------------------------------ 135/181 (PREMIUM RARE - FBI logo) The FBI (Superstar Card) Starting Hand Size: 3 Superstar Value: 0 Superstar Ability: If the first card played during each of your turns is a non-Multi maneuver, it is instead a Multi maneuver. You may discard 3 cards to reverse any non-Superstar-specific non-Set-up Action card and end your opponent's turn. You cannot play any Title Belts except the Tag Team Title Belts. 136/181 (ULTRA RARE - FOIL - FBI logo) It's a Numbers Game Reversal: Special: Run-in Completely reverse any non-Trademark Finisher maneuver and end your opponent's turn. When this card is in your Ring area, you may remove this card from the game to completely reverse any maneuver and end your opponent's turn. Unique F: 3 D: 0 137/181 (PREMIUM RARE - FBI logo) FBI Hit List Action Put up to 2 Maneuver cards from your Ringside pile into your hand. Unique "Bada bing!" ... "Bada boom!" - Palumbo & Stamboli F: 0 D: 0 138/181 (PREMIUM RARE - FBI logo) The Arrivederci Submission When successfully played, you may put 1 card from your opponent's Ring area into his Ringside pile. Unique SV: 1 "Be a stand-up guy, and go get me some schfogliadel." - Nunzio F: 5 D: 5 139/181 (PREMIUM RARE - FBI logo) The Whack Strike When successfully played, you may draw 1 card. Unique SV: 2 "I haven't seen anyone hit that hard since Joey Numbers messed up the line on last month's playoff game..." - Tazz F: 10 D: 10 140/181 (PREMIUM RARE - FBI logo) The Fuhgeddaboutit Grapple When successfully played and damage has been applied, end your turn. Unique SV: 3 "Some rats you gotta burn, some you gotta clean, and some you gotta, you know, take for a ride." - Johnny Stamboli F: 20 D: 20 ------------------------------------------------------------------------------------------------------------ 141/181 (PREMIUM RARE - A-TRAIN logo) The A-Train (Superstar Card) Starting Hand Size: 6 Superstar Value: 1 Superstar Ability: Once during each of your turns, you may discard 1 card and then search your Arsenal for 1 non-unique card with the word "power," "bomb," or "slam" in the title, reveal it to your opponent, put it in your hand and shuffle your Arsenal. Your cards with the word "power," "bomb," or "slam" in the title are -4F. 142/181 (ULTRA RARE - FOIL - A-TRAIN logo) Snot Rocket Pre-match Object This card can be played during any of your Pre-match phases. You cannot play a Stipulation card. Look at your opponent's Backlash deck, choose 1 non-unique card, and he discards the chosen card. Unique F: 0 D: 0 143/181 (PREMIUM RARE - A-TRAIN logo) Who Do You Think You Are? Reversal: Action Reverse any Action card and end your opponent's turn. Unique "Get off the tracks - you won't like what's coming." - A-Train F: 0 D: 0 144/181 (PREMIUM RARE - A-TRAIN logo) Chugga-chugga-chugga-chugga Action Shuffle up to # cards from your Ringside pile into your Arsenal and then draw up to # cards, where # is equal to the number of Maneuver cards in your Ring area. Unique "As if he hadn't inflicted enough pain..." - Jim Ross F: 10 D: 0 145/181 (PREMIUM RARE - A-TRAIN logo) Derailer Grapple Can only be played after a successfully played card. When successfully played, you may search your Arsenal and Ringside pile for 1 card, put it into your hand, and shuffle your Arsenal. If you do, after damage has been applied, end your turn. Unique SV: 2 F: 20 D: 20 146/181 (PREMIUM RARE - A-TRAIN logo) Train Wreck Trademark Finisher / Reversal: Special As a reversal, reverse any Strike or Grapple maneuver and end your opponent's turn. Unique SV: 3 "He just got obliterated! My God! Did you see that, King?" - Jim Ross F: 40 D: 30 ------------------------------------------------------------------------------------------ PREMIUM RARES for Premiere through Velocity Superstars: 22 ------------------------------------------------------------------------------------------ 147/181 (PREMIUM RARE - Mankind, Kane, Undertaker, Deadman Inc, and Brothers of Destruction) Managed by Paul Bearer Pre-match Manager When this card is in your Ring area, once during each of your turns you may discard 1 Superstar-specific card and then put up to 3 cards from your Ringside pile on the bottom of your Arsenal. Undertaker may do this twice during each of his turns. When this card is in your Ring area, during your turn you may remove this card from the game and then put up to 3 Mid-match cards from your Ringside pile into your Backlash deck. Universally Unique F: 0 D: 0 148/181 (PREMIUM RARE - The Rock) Know Your Role and Shut Your Mouth Pre-match Event Your Superstar-specific Pre-match cards have the added text of "The maximum number of Pre-match cards you may have in your Ring area is increased by 1." Unique F: 0 D: 0 149/181 (PREMIUM RARE - Kane) Kane's Rage Action Search your Arsenal for 1 Unique Maneuver card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If it is your next card played this turn, it is -5F. When this card is in your Ring area, during your turn, you may discard 3 cards and then put this card into your hand. Unique F: 0 D: 0 150/181 (PREMIUM RARE - Rikishi) Rikishi's Hip Toss Grapple When successfully played, search your opponent's Arsenal for 1 card and remove it from the game. He shuffles his Arsenal. Unique "If this hits, it's just going to get worse from here." - Michael Cole F: 0 D: 5 151/181 (PREMIUM RARE - Chris Benoit) Pain is Inevitable Mid-match Action When played by Chris Benoit, this card is -12F. Choose 1 Maneuver type. Put all Maneuver cards of that type from your Ringside pile into your hand and then remove all Maneuver cards in your Ringside pile from the game. Unique F: 12 D: 0 152/181 (PREMIUM RARE - Eddie Guerrero) Viva La Raza! Low Rider Pre-match Object Search your Arsenal for 1 Foreign Object card and 1 Grapple maneuver, reveal them to your opponent, put them under this card, and shuffle your Arsenal. When this card is in your Ring area, once during each of your turns you may discard the card titled Roll Out of the Ring and then put 1 card from under this card into your hand. When the card titled Roll Out of the Ring is in any Ring area, all Foreign Object maneuvers and Grapple maneuvers are +3D. When this card is put from your Ring area into your Ringside pile, put all cards under this card into your Ringside pile. Unique F: 0 D: 0 153/181 (PREMIUM RARE - Tazz, Al Snow, and Jerry Lawler logos) Commentators Pre-match Event When played, name Raw or SmackDown! This card is considered to have that logo. At the end of the Pre-match phase, you may randomly discard 1 card and then search your Arsenal for 1 Action card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Unique F: 0 D: 0 154/181 (PREMIUM RARE - Billy Gunn) The Best Surprises Sneak Up From Behind Pre-match Event Name 1 card. All copies of that card are Permanent. Unique Permanent F: 0 D: 0 155/181 (PREMIUM RARE-Dudley Boyz, Bubba Ray, D-Von, & Spike Dudley) Blood Is Thicker Than Wood Pre-match Event At the end of the Pre-match phase, your opponent may discard 3 cards. If he does not, search your Arsenal for 1 non-Superstar-specific card, reveal it to him, put it into your hand, and shuffle your Arsenal. Unique F: 0 D: 0 156/181 (PREMIUM RARE - Christian) To All My Peeps Around the World... Action Look at your opponent's hand, choose 1 card, he overturns # cards, where # is equal to the chosen card's printed Damage, and then he discards the chosen card. Unique "Hey! You! Yeah, you! Right there - I see you." - Christian F: 6 D: 0 157/181 (PREMIUM RARE - Matt Hardy) The Era of Mattitude Has Arrived Action Search your Arsenal for up to 2 Grapple maneuvers, reveal them to your opponent, put them into your hand, and shuffle your Arsenal. Unique "He's going for an upgrade." - Jerry Lawler F: 0 D: 0 158/181 (PREMIUM RARE - Lita) Lita's DDT Grapple When successfully played, you may shuffle 1 card from your Ringside pile into your Arsenal. Unique "This young lady sure has a whole lot of spunk, I tell ya." - Jim Ross F: 6 D: 9 159/181 (PREMIUM RARE - Rob Van Dam + Shane O'Mac logos) Van Terminator High Risk Can only be played after a successfully played maneuver and when there is a Foreign Object card in any Ring area. When successfully played, all players discard their hands. After damage has been applied, end your turn. The first card played on your opponent's next turn cannot be reversed. Unique SV: 2 F: 10 D: 18 160/181 (PREMIUM RARE - Booker T) How Many Times? Action Your opponent overturns 5 cards and discards 5 cards from his Backlash deck. Put up to 5 non-Maneuver cards from his Ring area into his Ringside pile. Search his Arsenal for up to 5 cards, put them into his Ringside pile, and he shuffles his Arsenal. Then remove up to 5 cards in his Ringside pile from the game. Unique F: 25 D: 0 161/181 (PREMIUM RARE - William Regal) Keep It Simple, Sir Action Put 1 Pre-match card from your Ringside pile into your Ring area or search your Arsenal for 1 Unique card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Unique "He's a bloody window-licker!" ... "No, he's not - he's simple!" - William Regal & Eric Bischoff F: 0 D: 0 162/181 (PREMIUM RARE - Trish Stratus) The StratusFear High Risk / Reversal: Special As a maneuver, can only be played after a successfully played card. As a reversal, reverse any High Risk maneuver or the card titled From the Top Rope and end your opponent's turn. Unique SV: 1 F: 4 D: 7 163/181 (PREMIUM RARE - Tajiri) Managed by Kyo Dai Pre-match Manager At the end of the Pre-match phase, you may put this card into your Ringside pile and then put 1 card from your opponent's Ring area into his Ringside pile. When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then search your Arsenal for 1 non-unique card with the word "kick" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. Permanent Unique F: 0 D: 0 164/181 (PREMIUM RARE - Hurricane) I've Got Hurri-powers... Action If your next card played this turn is a maneuver, it is +3D. When this card is in your Ring area, once during each of your turns you may discard any number of cards and if your next card played this turn is a maneuver, it is +3D for each card discarded. Unique F: 0 D: 0 165/181 (PREMIUM RARE - Rey Mysterio) Who's That Jumpin' Out The Sky? Mid-match Action Search your Arsenal for 1 card titled From the Top Rope and 1 card titled Springboard, reveal them to your opponent, put them into your hand, and shuffle your Arsenal. When this card is in your Ring area, during your turn you may put this card into your Ringside pile and then draw up to 2 cards. Unique F: 2 D: 0 166/181 (PREMIUM RARE - Jamie Noble) Noble Bomb Trademark Finisher When successfully played, you may shuffle 1 card from your Ringside pile into your Arsenal. Unique SV: 1 "You thought you were going to walk over Jamie Noble? Think again, boy!" - Jamie Noble F: 10 D: 10 167/181 (PREMIUM RARE - no Superstar logo) Didn't I Already Fire You? Action / Action / Reversal: Special As an action, choose 1 different Enforcer. As a reversal, reverse any Raw or SmackDown! card and end your opponent's turn. Multi Unique "This isn't easy, because I enjoy this too much, you're FFFIIIRRREEEDD!!!" - Mr. McMahon F: 8 D: 0 168/181 (PREMIUM RARE - No Superstar Logo) The People's Champ, The Big Freak'n Machine, or The Game? Enforcer Can only be revealed if your Superstar card says you can reveal an Enforcer card. Can be revealed by any GM Superstar. • Starting Hand Size: +6 Superstar Value: +6 Superstar Ability: +Your maneuvers cannot be reversed from your opponent's Backlash deck. • Starting Hand Size: +5 Superstar Value: +3 Superstar Ability: +Your first non-Pre-match non-Reversal card of the game can only be reversed from your opponent's Backlash deck and Arsenal. • Starting Hand Size: +7 Superstar Value: +5 Superstar Ability: +At the start of your turn, before your Draw Segment, look at the top 3 cards of your Arsenal and put them back in any order. -------------------------------------------------------------------------------------------- ULTRA RARES for Insurrextion & Divas Overload Superstars: 13 -------------------------------------------------------------------------------------------- 169/181 (ULTRA RARE - FOIL for Big Poppa Pump) Belly-to-Belly Steinerplex Grapple When successfully played, put 1 card from your opponent's Ring area into his Ringside pile. Unique SV: 2 "I can't imagine anything else will come after this vicious maneuver." - Jim Ross F: 15 D: 15 170/181 (ULTRA RARE - FOIL for Shawn Michaels) All Things Are Possible Mid-match Action Can only be played when you have fewer cards in your hand than your opponent. Search your Arsenal for 1 card, put it into your hand, and shuffle your Arsenal. Unique "This could be the source of his strength in this match." - Jim Ross F: 0 D: 0 171/181 (ULTRA RARE - FOIL for Team Angle and Shelton Benjamin) Greco Roman Specialists Mid-match Action: Chain Put 1 Grapple maneuver and 1 Submission maneuver from your Ringside pile into your hand, and then put 1 Backlash deck card from your Ringside pile into your Backlash deck. When this card is in your Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck. Unique F: 10 D: 0 172/181 (ULTRA RARE - FOIL for Test) Test's Top Rope Double Axe Handle High Risk / Action As a maneuver, can only be played after a successfully played 2D or greater maneuver. Can only be reversed from your opponent's Arsenal when played after the card titled From the Top Rope. As an action, this card is -12F, shuffle this card into your Arsenal and then your opponent discards 2 cards. Doing this will cause no damage to him. Unique SV: 2 F: 12 D: 18 173/181 (ULTRA RARE - FOIL for Rhyno) Unleash the Beast Pre-match Event When this card is in your Ring area, you cannot play non-unique non-F:0 maneuvers unless they are Foreign Objects. During each of your turns, your Foreign Object maneuvers are +#D, where # is equal to the number of cards revealed for your Superstar Ability that turn. Unique Permanent F: 0 D: 0 174/181 (ULTRA RARE - FOIL for Stacy Keibler) I Should've Been In That Magazine... Action Choose 1 card in your opponent's Ring area. When this card is in your Ring area, that card has blank text. Unique "Look at those legs, J.R., they go ALL the way up. ALL the way!" - Jerry Lawler F: 0 D: 0 175/181 (ULTRA RARE - FOIL for Gail Kim) Control Your World Pre-match Event Your opponent cannot play maneuvers during his first turn of the match. Your maneuvers are +2D. Permanent Unique F: 0 D: 0 176/181 (ULTRA RARE - FOIL for Molly Holly) Bald is Beautiful! Mid-match Action When this card is in your Ring area, during each of your turns, before your Draw Segment, you may choose to replace your Superstar Ability with one of the following until the start of your next turn: • Once during each of your turns, you may draw 1 card and then put 1 card from your hand on the bottom of your Arsenal. • You may discard 3 cards to reverse any non-unique maneuver and end your opponent's turn. • When you successfully play a Chain card, you may draw 1 card. Unique F: 12 D: 0 177/181 (ULTRA RARE - FOIL for John Cena) So ... You Think You're Untouchable? Mid-match Action / Reversal: Action As an action, look at your opponent's hand, choose 1 card, and he discards the chosen card. As a reversal, reverse any Action card played from your opponent's hand and end his turn. When successfully played, draw up to # cards, where # is equal to your Superstar Value. Unique F: 9 D: 0 178/181 (ULTRA RARE - FOIL for Sable) The Boss's Main Squeeze Action / Reversal: Action As an action, put 1 Pre-match card from your Ringside pile into your Ring area. As a reversal, reverse any Action card and end your opponent's turn. Unique "Go near her and you're FIRED!" - Vince McMahon F: 3 D: 0 179/181 (ULTRA RARE - FOIL for Torrie Wilson) Golden Thong Award Mid-match Action Search your Arsenal for 1 non-unique card with the word "DDT" in the title, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. If it is your next card played this turn, it is -7F. When this card is in your Ring area or Ringside pile, during your turn you may discard 3 cards and then put this card into your Backlash deck. Unique F: 0 D: 0 180/181 (ULTRA RARE - FOIL for Victoria) This Is Not Enough Action Can only be played when you have fewer cards in your hand than your opponent. Draw cards until you have the same number of cards in your hand as him. Your next card played this turn is -#F, where # is equal to his Fortitude Rating. Unique "Some women just need more..." - Jerry Lawler F: 0 D: 0 181/181 (ULTRA RARE - FOIL for Nidia) Nidia's Mink Coat Pre-match Object Your opponent's non-unique Action cards are +#F, where # is equal to his Superstar Value. Permanent Unique F: 0 D: 0 NEW FOIL TOURNAMENT PRIZE CARDS 20/TR Al Snow, Guest Ringside Announcer Pre-match Event: Run-in Cannot be packed by Al Snow. Cannot be played when your opponent is Al Snow. At the end of the Pre-match phase, you may put 1 SmackDown! card with an Activated Card Effect from your opponent's Ring area into his Ringside pile. When this card is in your Ring area, you may it into your Ringside pile to reverse any non-unique Smackdown card and end your opponent's turn. Universally Unique Raw logo F: 0 D: 0 21/TR Hardcore Holly, Guest Ringside Announcer Pre-match Event: Run-in Cannot be packed by Hardcore Holly. Cannot be played when your opponent is Hardcore Holly. At the end of the Pre-match phase, name a non-unique card. When this card is in your Ring area, you may put it into your Ringside pile to reverse the named card and end your opponent's turn. Universally Unique SmackDown! logo F: 0 D: 0 Raw Deal Signature Card 22/TR Backstage Signature Can only be revealed from your Backstage area when you reveal your Superstar card. Your opponent's Superstar Value is -1. Unique There will only be one printed version of this card. Each will come with one (1) signature by a WWE Superstar. However, not all will be signed by the same Superstar. We'll post the info at CI.com about the total number of different signatures available, said information isn't known at this time. Armageddon Expansion '05 PROMO CARDS 34/PR Armageddon Action / Reversal: Special As an action, if your opponent does not win the game by the end of his third turn from now, he may discard his hand. If he does not, he puts all cards from his Ring area into his Ringside pile. End your turn. As a reversal, this card is -10F, reverse any Active, Unique, or Superstar-specific card and end your opponent's turn. Unique F: 25 D: 0 35/PR Babe of the Year (Superstar Card) Starting Hand Size: 6 Superstar Value: 4 Diva Superstar Ability: Once during each of your turns, you may discard 1 card and then remove up to 2 cards in your opponent's Ringside pile from the game. You may pack any cards with the Trish Stratus logo, but you do not count as Trish Stratus. (Promos numbered 33-35 to fix gaps in current promo numbering.) Promo Cards for New Japanese Market 40/PR Osaka, Japan Pre-match Venue At the end of Pre-match phase, you may discard a Reversal card and then search your Arsenal for a non-unique Reversal card, reveal it to your opponent, put it into your hand, and shuffle your Arsenal. He may then discard a Maneuver card and search his Arsenal for a non-unique Maneuver card, reveal it to you, put it into his hand, and shuffle his Arsenal. Universally Active Permanent F: 0 D: 0 41/PR Suicide Strike Mid-match Strike/Strike If this card is reversed from your opponent's hand or Backlash deck, you both overturn 5 cards. When successfully played, unless your Superstar is Tajiri, remove the top 10 cards of your Arsenal from the game. ¶ (Restricted Modification Symbol) Unique Multi F: 10 D: 20 There will be two versions of each of the above cards: the first version will be a non-foil one printed in Japanese; the second will be a foil one printed in English. They will be promotional tools and tournament prize support.