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[Revolution] Sabu
Afterburn
by Christopher Mayfield

Suicidal—Homicidal—Genocidal Death Defying... SABU!

I wish McMahon would let the extremists take off the handcuffs and go back to the way the ECW was originally. But in Raw Deal not only can he not put the handcuffs on the extremists, if he is in their corner he helps them out become more extreme!

BACKLASH (20)

Pre-match (10)

[Revolution] Dressed for Success
[Revolution] Hardcore Hell
[Revolution] Ring Psychology: Assault
[Revolution] Suicidal—Homicidal—Genocidal
Managed by Vince McMahon
Old School Wrestling Match
Raw or Smackdown - Pick a Brand!
Singapore City, Singapore
Vince McMahon Interferes!
ECW Championship Belt

Strategy Notes: The four most important pre-matchs are TB Managed by Vince McMahon, [Revolution] Suicidal—Homicidal—Genocidal, [Revolution] Ring Psychology: Assault and [Revolution] Dressed for Success. Out of the seven cards you over turned you want to pick up reversals for the 3 cards, (2 with Managed by Vince McMahon and 1 with [Revolution] Dressed for Success), due to the fact that you can get back all your maneuvers with [Revolution] Ring Psychology: Assault and [Revolution] Suicidal—Homicidal—Genocidal. Now with the fith pre-match if your superstar value is higher you want to play Vince McMahon Interferes! or if you are equal or lower then you want to play Singapore City, Singapore. This is so you can pop either one and play a Mean first turn to get you jump start in the game and to see if your opppent is revolution ready but if your oppent plays a venue and you can not play Vince McMahon Interferes! then play the ECW championship belt for the damage bonus.

Mid-match (10)

Backlash!
[Revolution] Before This Gets Out of Hand
[Revolution] Keep your Eyes open or it's Game Over
[Revolution] Knife-Edge Chop x2
[Revolution] Talk is Cheap
The Road to Victory
This is Going No Where Fast
Took That on the Chin
Your'er as Graceful as a Cow on Ice

Strategy Notes: The mid-matchs are mostly to stop your opponent. All are reversals except the [Revolution] Knife-Edge Chop. Use this for an extra manuever. Use the reversals to reverse anything that your opponent plays.

ARSENAL (60)

Maneuvers (30)

[Revolution] Big Boot x3
[Revolution] Chop to the Chest x3.
[Revolution] Clothesline x2
[Revolution] Drop Kick x2
[Revolution] European Uppercut x2
[Revolution] Figure Four Leg Lock x2
[Revolution] Gut Punch x3
[Revolution] Leg Sweep x3
[Revolution] Running Lariat x2
[Revolution] Samoan Drop x2
[Revolution] Spear x2
[Revolution] Spinning Drop Kick
[Revolution] Spinning Heel Kick x2

Strategy Notes: If you used either Singapore City, Singapore or Vince McMahon Interferes, hopefully you will get one of the 6 means in your opening hand or your ringside pile. Before your draw segment, use [Revolution] Suicidal—Homicidal—Genocidal to find the best assault to start you turn with. With [Revolution] Ring Psychology: Assault pick up [Revolution] Figure Four Leg Lock or [Revolution] Samoan Drop if its in your ringside pile. Use it for the kill at the end of the game. Great thing about this deck is that if you get stopped one turn you can get your maneuver back the next turn and play it again until it goes though. This a fast paced deck, so play your maneuvers until you have no more that you can play or until you get stopped.

Reversals (30)

[Revolution] Inertia
[Revolution] I Won't Be Beat Tonight
[Revolution] Masochist at Heart x2
[Revolution] Only One Solution: Revolution x2
[Revolution] That’s Extremely Un-Original x2
[Revolution] Try To Get Away x2
[Revolution] Why Don't You Kiss My A%$?
A Revolution of the mind x3
BASH Evader x2
Blindsided Ego x3
Blindsided Control x2
Elbow to the Face x2
Hold the Phone x2
Overshot Your Mark x2
The Return BASH for Scotty's W-O-R-M x3

Strategy Notes: Because Sabu doesn't have any superstap specifics that have heel/face or smackdown/raw traits, it is easier to use these BASH cards. The blindside cards and the BASH cards are the key reversals in this deck, because they are universal, meaning they can reverse a lot of different manuever types. The rest of the reversals are situational reversals meaning use the ones that you won't be needing in the game for your superstar ability and keep the ones that are going to give you an advantage against your opponent.

Any Final Strategy Notes / Insights: Don't be worried if you get down early in fortitude, it only adds fuel to the fire for [Revolution] Suicidal—Homicidal—Genocidal.